Atlantis

Discussion in 'WIP - Works In Progress' started by BlackDeath10, May 23, 2013.

  1. BlackDeath10

    BlackDeath10 Ancient
    Senior Member

    Messages:
    117
    Likes Received:
    73


    ATLANTIS



    (Map Preview)


    Design and Forge
    By
    Darkling "John" Ninja




    [​IMG]







    Map Info:


    Player Size: 4 vs 4
    Layout: Asymmetrical




    The game play style of this map was inspired by Construct, while the curving Colosseum structures where inspired by Haven. The extreme verticality on this map resembles that of construct.




    I aimed for very organic style of geometry, the crumbling structures and curving wall make the maps aesthetics just as unique as its game play and layout.





    Weapons on Map


    BR x 5
    DMR x 2
    Carbine x 2
    LR x 2


    BS x1
    Plasma Pistol x1

    Frag x4
    Plasma x 2


    Rockets x 1
    Sniper x 1
    Over Shield x 1






    Recommended Game types


    Hill ?
    Extraction ?




    Other Supported game types


    Slayer
    FFA
    Ball
    Regicide
     
    #1 BlackDeath10, May 23, 2013
    Last edited by a moderator: May 23, 2013
  2. Shadowcat AZ

    Shadowcat AZ Guest

    I am really surprised that no one has replied to this, the one picture I see is interesting, could you possibly post more pictures and maybe an overview?
     
  3. Urban Myth

    Urban Myth Ancient
    Senior Member

    Messages:
    784
    Likes Received:
    1
    I'm really digging this concept Dark, I'd like to see it at some point.
     
  4. BlackDeath10

    BlackDeath10 Ancient
    Senior Member

    Messages:
    117
    Likes Received:
    73
    Map preview not map reveal :p I only show some pictures. There is design issue I need to address anyways. The beta 2 will look very different from the beta 1. Whats new :p
     
  5. ExTerrestr1al

    ExTerrestr1al Promethean
    Senior Member

    Messages:
    2,387
    Likes Received:
    2,515
    I generally like what I see here... I do however, think that color coding things detracts from the theme of an ancient civilization, as any paint on those buildings would certainly have worn off by now ;)

    if the different areas are different enough, then colors may not be needed at all.
     
  6. BlackDeath10

    BlackDeath10 Ancient
    Senior Member

    Messages:
    117
    Likes Received:
    73

    Agreed and done :)
     

Share This Page