Map Title: Asylum V1 Medium Map made for 2v2 or 3v3 also good for FFA Download Map Asylum V1 Asylum Multi-Flag CTF Variant Asylum One-Flag CTF Variant Please Download the Gametypes to the settings is made perfect for this map, and will create better gameplay. Description: This is my first actual slayer map for forge hub i put at least 15 hours into this map so i can be shure that it is Aesthetically beautiful, and can have some intence even gameplay. Weapons Set: x2 BR's.......(45 seconds/2 extra clips) x4 Carbines...(30 seconds/1 extra clips) x2 Spikers....(30 seconds/2 extra clips) x1 Rockets....(120 seconds/2 shots only)located in the top mid x1 Mauler.....(90 seconds/1 extra clip)located on bottom mid x1 Regenerator(90 seconds)located on Attackers side x1 bubble.....(90 seconds)located on Defenders side The Pictures: Overview 1 overview 2 overview 3 overview 4 overview 5 Attackers Base Defenders Bace Tunnel pic 1 Tunnel pic 2 Bottom View 1 Bottom View 2 Middle Overview Any Suggestions to V2 please comment Below THX. Thanks for Reading and looking hope you like it i put alot of effort into this map,please rate on Bungie Thanks. Download Map Asylum V1 Asylum Multi-Flag CTF Variant Asylum One-Flag CTF Variant Please Download the Gametypes to the settings is made perfect for this map, and will create better gameplay.
It looks really good. There is interlocking and geomerging. Very nice. The map has a good design and I'm sure the gameplay is smooth and hectic at the same time. 5/5
Looks good for maybe a 3 v 3 or 2 v 2. I don't know but I will give it a 4.5/5. It deserves a 5 star but the interlocking is'nt perfect with the stairs and in some other areas. The Geo-Merging is very nice though. I'm downloading it now.
OoOoOoOoOoOoO...I can see that you posted it, I'm guessing your done with the spawns and such? I'm gonna have to play this with you tomarrow to test it out, I also noticed how you didn't make the defenders base have bridges, did you not want to do that? If you need any help with a v2, yell at me, cuz I know at sometimes I just leave. Oh and when I play this tomarrow with you, I can try to come up with suggestions, not just say "oh its good as it is." Just send me and invite even if I'm playing some other game, I'll join.
Cool map. It's got great interlocking, nice walls with those bridges, the tunnels are a great addition to any map. Plus, who could resist this map when it smiles at you . 4/5
wow this is really nice it looks like it would of been good for the 2 on 2 event i think really well done it looks really good and well made
This is a really nice map! Its a little sloppy though ( see pictures 1,2 and 3 and look at the Ark/Brigde in the middle).I see you Geo-Merged on your first map aswell, something im still struggling with. Congratz for that. If you are thinking of making a V2 just generally tidy up the map and add something else (use your imagination). Hope ou make a V2!
i like the interlocking and the geo-merging is really nice. also, i love just the looks of it. 4/5 because i dont like carbines lol
This map looks great. My only suggestion for v2 is to interlock the stairs so the sides don't stick out of the sides of the double box. Cant DL because Bungie isn't loading for me but i'll save the thread and download later.
the interlocks and geomage are great, and the map looks nice and simple which is good for gameplay. the simley made me lol, anyway i'm dling now edit: oh craps bungie's down i'll get later
Looks like a pretty cool map, this urges me to download and check it out. I like the idea of the double box and stairs mixed. Even though it is small I guess a 4v4 could still work. 4/5. Flip the bridges on the wall, it looks for clean, IMO.
id like to say this is a 5 star but i cant i've een a lot better but good try it loos good! sry by the way im veary picky when it comes to downloading but ill give it a try
oh wow this map is actually really good but with a v2 it would be even better also in the v2 it would be a good idea to make the stairs on both sides look the same if you know what i mean
The symmetrical game-play of this map is what make it unique. I've noticed that the hill in the middle is steep enough so that players cannot see someone coming up the opposite side of the hill. This is however only in effect if the player is on the opposite side of the hill and at the bottom. On another note, I would have to say that you did an excellent job on the merging. The two Geo-Merged boxes are aligned straight, and the hill doesn't have any unsuspected bumps when walking over it. Nicely done and keep Forging.
I really like the middle structure and disign and looks like fun for KOTH but i think maybe useing another double boxe instead of stairs would make it looks better and flip over hte bridges also helps, Add a little more cover towards the center and this would be alot better.
Whoa, me like =). You hsve some really cool interlcoking, and the aesthenics are great as well, I love the curved wall too, Thats something I wwould do, you stayed away from the boxy feel, and made it feel like your not on foundry. great job. 5/5