So this is my re-imagining of my lockout map that i submitted earlier, I added a level above and a level below the standard ones. There are plenty of paths to get any where and the additional levels create some great potential for vertical firefights, I really enjoy this version and while not as good for swat as the original it is awesome for slayer with 12 people. If you get a chance to try it and see anything that can be improved let me know. I primarily used asteroids to build the additional levels and I thought they fit in fairly well to impact's aesthetic while providing a lot of fun gameplay options. Also I made a few asteroids specifically for jetpacks, they don't do a lot for changing the balance but they're fun none the less.