_JH_ submitted a new map: Assassination in opera - One team protects the singer, which is the target of the other team. Read more about this map...
These sounds really cool but also pretty complex. Maybe it's just the way you've written the info but I'd suggest either making the map simpler or just writing a bit more to explain how to play in more detail. A gameplay video would be nice. Can't wait to check this out though
It´s quite complicated, probably way too complicated, and it may takes you a while to understand what I was on about when building the map. As well it requires everyone being in a party. However I aapreciate the feedback
If the layout of the map matches the blueprint photo, you could tweak the map a little bit to make a cool infection map. The spartans could start at the entrance and have to hold that down while all the other doors are locked for a period of time and then the left and right sides could open up (different perks on each side). As they go through the left and right side, they hold those out until the backstage opens up, then the main stage unlocks and includes some power weapons also. The doors opening would trigger scripting to new teleporter spawns for the infected to spawn in "safe area's" in sides of the main entrance and once the concert hall was unlocked.
I made the blueprint using a screenshot of the map, so the layout is exactly the same. Interesting idea