ARTIFACT Created by Maximus IL Map Description Layout: Outdoor / indoor map with an asymmetric outer perimeter and symmetric building interior. Game Types: 8+ person FFA, infantry-style BTB, CTF, multi-team slayer, SWAT and 4v4 Slayer games. Ordnance / Weapons: (Note: All ordnance / weapon spawns are static.) Ordnance: 1 Sniper, 1 Railgun, 1 Sword, 1 Speed Boost, 1 Overshield. Weapons: 2 BR, 2 DMR, 2 Carbine, 2 LR, various grenades (8 frag, 4 pulse, 4 sticky). Vehicles: None. Comments: I think it's time to release this one and work on other projects. Many thanks to all the TCOJ guys (Juanez and Claymore in particular; Chron, Zandril, and others who gave verbal, in-game comments) who provided feedback during testing - the improvements in the map from the beginning until now are a direct reflection of their input. The map is larger than most of the 4v4 maps (Complex excluded), but less segmented due to the building having 8 entrances. It will play larger than most 4v4 maps, but not as large as Complex. However, unless the teams know the map very well, team 4v4 games on this map will be slow. For 8 players, my recommended gametypes are FFA (preferred) or SWAT (okay). Though large, unlike Complex, there are fewer cross-map opportunities and the BR is a viable loadout choice for SWAT. The ideal number of players for team Slayer games on this map is 12+. BTB is well-supported by the map size without the open-spawning issues on Complex and lack of multiple viable power positions on Settler. SCREENSHOTS: Overhead - Red Base at 12 O'Clock (top) and Blue Base at 6 O'Clock (bottom) Perimeter - Atop Red Base, looking clockwise toward Blue Base Perimeter - Approximately the 3 O'Clock position looking clockwise Perimeter - Outside of Blue Base looking clockwise Perimeter - Above Yellow Bridge at the 9 O'Clock position looking clockwise Building - Top mid Building - First floor Additional Player-View Screenshots: Spoiler