Artifact Artifact is a map designed for large games, whether team or FFA, centered around a middle structure. It currently supports Slayer, CTF and Assault, and is specifically aimed toward 1 flag/1 bomb style games. It is a spiritual successor to Halo 2's Relic. Newly updated to include support for King of the Hill games. Here is an overview of the map: The Offense team's spawn zone: The rocket spawn and vehicle bridge: Offense Team sniper spawn: Energy Sword inside the central structure: Ghosts at the back of the central structure: The map differs from Halo 2's Relic in several important ways: -Due to the lack of manually activated 2-way teleporters, the teleporter is instead a 1-way leading from the central structure to the hills. -A passage leads from the sword spawn to the front of the central structure, exited there through a 1-way shield door. -The defending team has an additional Ghost, and the Offense has 4x mongoose. -The rocket spawn side of the map has been revamped, as seen above -The Covanent floating sniper tower has been replaced by a climbable embedded tunnel brace. -Fuel rod guns are found on the far ends of each team's side of the map. The modified rocket spawn bridge, as well as the bridge that goes at a slant above it, are both navigable by vehicles, although the grav-lift is primarily intended for infantry. If you are interested in more gametypes being added to this map, please respond and tell me which ones you want. Feel free to go ahead and give me feedback and suggestions for this map. I will continue to update with more pictures and changes. Note: The current link is the correct download link. The link to the older version of the map on the previous thread no longer works, as the map has been replaced with the newer version.