This is a asymmetrical map that I made yesterday. It was frustrating and got me mad a few times. Well this is a MLG styled map, with the basic MLG weapons: Carbine, Br, Mauler, and Sniper. The map was inspired by Lockout/Guardian, Warlock/Wizard. This map is good for team slayer and maybe Ball or KoTh. Its better played with MLG settings. Also it has a bunch of jumps that even most players can do. Link:Bungie.net : Community : Forum Topic Listing : Forum Reply Listing Screenshots:
Looks pretty nice although I was wondering what the teleporter is for? Another thing I'm questioning is if the sniper will be too dominant on this map. Altogether solid interlocking and geo-merging, but did you run out of weapon holders b/c you used a teleporter to hold down one of your barriers (possibly a sign that you used too many barriers)
Nice post and welcome to forgehub! I like how you interlocked and geoglitched on your first map! More cover would be nice in the alleys though. Wide open spaces are never good...
This is an amazing map. The interlocking looks superb and it loks like you put a lot of thought into this map. And in response to Jebus' mentioning about the teleporter holding the barrier down you could interlock the teleoprter into the box so that just the one end sticks out so that you don't see the whole teleporter hanging over the barrier.
Overall nice but I would have used a few less barriers on the platforms because to me It looks a little overdone with the barriers. Again no offense but I agree with the other gut about the wide open spaces. Happy Forging
I actually really like the layout add some more flair/aesthetics if possible and you'll have one excellent map. I give it a 4/5 now, with definite potential of being 5/5.