Area 66

Discussion in 'Reach Competitive Maps' started by DIEabolical, Jun 19, 2011.

  1. DIEabolical

    DIEabolical Ancient
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    Area 66
    by DIEabolical D on 1.23.2011
    A secret UNSC weapon development facility. Supports CONQUEST and SLAYER gametypes. 4-16 players.
     
  2. Berb

    Berb Ancient
    Forge Critic Senior Member

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    A conquest map? <3

    The map looks very nice. Are all the stairs smooth?
    You need to include a description of your map (at least 250 characters) and an overall layout so I know what is going on
     
    #2 Berb, Jun 19, 2011
    Last edited: Jun 19, 2011
  3. Dratical

    Dratical Forerunner

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    From just spawning and looking around, this map is very busy with color. When I walked through at least twice and just looked around, I got midly annoyed with the aesthetics. It's looks nice, don't get me wrong; I just can't see how this map is supposed to flow.

    My advice; tone it down with the coloration. 16 players doesn't fit the description either.
     
  4. Eightball

    Eightball Forerunner
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    Hahaha, this looks is sooo great. I love the robot (?) It's sooo awesome. I also like all of the color in this map. I have to check this out next time I'm on.

    I've only one question: Is there any FRL?

    It's a imfamous question, but one that need be asked. Anyways, great looking map. It almost looks like it should be in the aesthetic section.
     
  5. timmypanic

    timmypanic Forerunner
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    This is a great looking map, I really enjoyed playtesting this out. I liked how the spawns are protected to stop spawn killing, and the stairs and curved edge to stairs looks good and is useful in game, I really like the flow and many ways around. Awesome aesthetics , great colouring, and I like how the objectives are placed right on walls to give great effect in game.
     
    #5 timmypanic, Jun 27, 2011
    Last edited: Jun 27, 2011
  6. ShamaL1ama

    ShamaL1ama Ancient
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    I will have to give this a download. I have never played Conquest before, so I will have to give that a try as well. As for just looking at the pics I like the stairs and the curved wall next to. They look really good. I can't 100% make out what the last picture is, I am guessing the hills have something to do with the gametype, but other than that it looks like it was forged quite well. Adding all the robots also added to the scenery and gave it that more of a weapon development factory feel, which I believe you were going for. Good job!
     
  7. DIEabolical

    DIEabolical Ancient
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    The colors and aesthetics are intentional and not for everyone i guess.

    There is no FRL that i know of , even with a 16 player party.
     
  8. BlondishFiber

    BlondishFiber Forerunner

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    Dude i love the way your map looks :p
    i think that the lights is making it more awesome but there is one thing i dont like and i want you to remove :p
    That thinge to be a robot!!
     

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