I don't have anything to test but I think I can help test this week. Put me in reserves please and thank you
BIOC Lobby - "The Good Old Days" - Halo Reach lobby Halo Reach Lobby - Vote for your maps of choice! Hey everyone! Don't you sometimes wish you could go back to those good old days back in Reach? To play some of those classic Infection maps that made BIOC lobbies so much fun? Well, if so, today is your lucky day, because on Sunday June 2nd I'll be hosting a BIOC lobby dedicated to Halo Reach maps only! That's right, we will only play Reach maps in this BIOC lobby, and not only will I pick some of my personal favorite Infection maps, but you also get the chance to vote for maps that you'd like to play! Continue reading to learn more... ___________________________________________________ The Good Old Days - Details Host's HaloCustoms username: REMkings Host's Gamertag: REMkings Day of hosting: Sunday June 2, 2013 Start Time: 1pm EST End Time (approximately): around 3pm EST Description: We will be playing Halo Reach maps only. The maps in the schedule down below will be played for sure, but you also get the chance to vote for your preferred map of choice in the section afterwards! Schedule: 1. Pandora's Fear, by El Trocity 2. Leprous Lagoon, by Insanmiac 3. Lone Souls in a Lost Mine, by REMkings 4. Aihab, by Hi Im Berb 5. Vote over here for map #5 6. Vote over here for map #6 7. Vote over here for map #7 8. Vote over here for a bonus map ___________________________________________________ Vote for maps you want to play in this lobby! For this lobby, I'm partially handing over the schedule to you. That is, you can vote yourself for maps #5-8. Sounds good? I thought so! Now go ahead and follow the link down below to find the form where you can vote for your preferences! Click on this link to vote for what maps I should play according to you! We’ll play what YOU want to play! According to BIOC standards, you can also submit a map, whether it is for testing or just something that you enjoy. We have four major rules that you need to keep in mind: 1. The map has to be a Survival Infection map. Click for more information. It pretty much it means: No mini-games. 2. You need to submit your map in a comment down below (so on HaloCustoms). Give details such as the name and a brief description. Providing links and a picture as well have our preference. 3. You have to attend at the lobby in order to get the map played. 4. You have to make sure that the map is in your fileshare by the time of submitting it, so we can download it. I will NOT promote you to leader. The rules READ, IMPORTANT! 1. Signing up means showing up. If something important comes up, let me know. 2. You may not ask to be promoted to leader. (This does not count for co-hosts.) 3. Players that are in a different party chat or do not have a microphone are more likely to be kicked. Having a mic is a lot more fun for all players, including you, if you can talk with each other and with the host. How to join In order to be able to join this lobby, there's one final thing you have to do. You must make sure to send the following message to me on Xbox Live (REMkings), 15 minutes before my lobby begins: inv BIOC Finally, please rate this lobby once it’s over. It will help us to get more and better lobbies in the future. (Obviously this means you also have to use the RSVP-function, so don’t forget about that either.) Head to our Home Page to find all of our upcoming lobbies and our latest map feature. That is all! See you in my lobby! - REM
Gamertag: Shadowcat AZ Map name: Prototype: Experiment in Fear Gametype: Flood Description: A prototype experimental rail gun facility has been taken over by the Flood. This maps layout was heavily influenced by Halo Reach Powerhouse. Tested: No, not with more than one person yet. Map Download Link: Download Finished: Yes / No
Check you out, keeping the flame burning. Sniff. Put me in reserves - I have nothing to test and I may be busy, but if I'm online i'd be happy to join in.
ooh... glad to see this. I would love to join up. hopefully we can get a 5v5 on desalination to iron out any remaining issues and have people test the recent changes... or a 4v4 CTF would work too...
I would love to join. I also have 2 maps that need testing. http://www.forgehub.com/forum/halo-forge-discussion/145661-tesla-station.html and http://www.forgehub.com/forum/halo-forge-discussion/145612-kamohoalii.html.
Okay man, here's your feedback! We played it with PA1NTS's gametype, Free Roam Flood. First of all, cool theme. The cannon looks awesome and I like how the whole map circles around it with a good use of the impact tunnel pieces. I would like to see less use of pre-fabricated buildings, what you have built from scratch yourself looks great, more of it would be good. More Flood spawns are a must, they only spawn on one side of the map making it very easy for the humans. Some spawns up in the rocks on the top side of the map would be useful. The soft kill zone on the cannon needs fixing, we were able to get to the top and not be in the zone. Final thing, you need to add some red respawn points. When a player commits suicide or gets betrayed they spawn on the other asteroid. Overall, a great start. It was definitely a fun map to play.