I'll put you in the 11 & 12 then. Hopefully we will have space for you at that time - thanks for the heads up.
Indeed. Hey GetRdy, change your gamertag in your profile, dude. Every single week I write down GetRdy2Fall and then spend three minutes combing through my old man brain to remember that you changed your tag. The lesson, as always: I am forgetful.
me however i am not having a very good start to the weekend and might not be on forgehub this weekend
I really wish I could... I really do. I would love to get some action shots on my maps before I release them that weekend but alas Life will not allow me that honor... If you want to see them and perhaps use them let me know I'll be glad to offer early access for this.
Here is a question- what settings will be best for One Flag on my map? I am currently going to run 2 six minute rounds of 5 caps. Each team gets a round and after the twelve minutes the most caps is the winner. Flag return time 15 secs, reset 35 secs. This is all based on speculation though, i have no idea if people will struggle to capture or defend.
Yeah, I just thought i would try something different as its not a massive map . Didnt realise anyone would be offended.
I actually find your way more understandable and natural. I think it's more crazy to have 2 rounds for each team to cap the flag once like in Halo 3.
The classic approach is fun as a life-or-death struggle kind of thing, but it only works if the map is large and it's legitimately hard to cap a flag. The perfect old-school 1-flag map should usually have games that result in a score of 1-0 or 2-1 more often as they do 2-2. The problem is, that kind of map is very hard to make in forge - very hard to make, period, because striking that perfect balance is so difficult. I think I got there with Terrorium but that was ultimately the result of testing and tweaking the map, what, 15 times or something? And nearly every test was 1-flag? So I fully support trying something else. A map where capping is quick and relatively easy, and you're going for volume rather than just one cap, sounds interesting. Unconventional, but interesting.