Archipeligo

Discussion in 'Reach Competitive Maps' started by Poisonivey, Nov 16, 2010.

  1. Poisonivey

    Poisonivey Forerunner

    Messages:
    8
    Likes Received:
    0
    [​IMG]

    Hey...just a new forger to these parts. This is my first map (officially). It's only good for slayer games for now, but I should add some other playable gametypes to it. See you in the future!

    The map is split up into two main parts: the Red Team Island and the Blue team Base.

    Blue team is equipped with (vehicles):
    • Scorpian
    • Warthog x2
    • Mongoose
    • Falcon
    Red team is equipped with (vehicles):
    • Wraith
    • Revenant
    • Ghost
    • Falcon
    • Shade Turret
    The one problem I had was the uneven distribution of land. Though the island is easy to leave via telepoter, it's probably harder to get on by just the tiny strip of rock given. The tank may also be a problem camping-wise, but the red team's rocket and spartan laser should be able to deal with it.
    [​IMG]Red Base
    [​IMG]Blue Island
     
    #1 Poisonivey, Nov 16, 2010
    Last edited: Nov 16, 2010
  2. oz0 Bradley 0zo

    oz0 Bradley 0zo Forerunner

    Messages:
    54
    Likes Received:
    0
    welcome to forgehub, you need to add images or your post will be locked. I can not get a link be some one will help or just look for advice on the homepage.
     
  3. Poisonivey

    Poisonivey Forerunner

    Messages:
    8
    Likes Received:
    0
    How do I add a pic....I tried...I got denied. :-(
     
  4. VIP3R0X

    VIP3R0X Forerunner

    Messages:
    46
    Likes Received:
    0
  5. Jo351

    Jo351 Ancient
    Senior Member

    Messages:
    72
    Likes Received:
    0
    ok, 2 ways to get pictures embedded:

    [​IMG]

    1. Go to each picture on Bungie.net and right-click copy image url
    note: I am using Google Chrome and these images won't be as high quality.
    code is in spoilers, delete spaces.

    2. Go to Bungie.net, download high-res images, upload to photosharing site; imageshack, photobucket, picasa, etc and use the embed code there.

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9830509&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9826760&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9826723&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9826717&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9818606&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9818603&size=medium[/IMG]

    [ IMG]http://www.bungie.net/Stats/Reach/Screenshot.ashx?fid=9818600&size=medium[/IMG]

    I'm guessing these are the pictures?

    Also a better description of the map would help.
     
    #5 Jo351, Nov 16, 2010
    Last edited: Nov 16, 2010
  6. thecairocat

    thecairocat Ancient
    Senior Member

    Messages:
    94
    Likes Received:
    0
    Wait, only one path to the blue base, with zero cover?

    [​IMG]
     
  7. Aquarius Zodiac

    Aquarius Zodiac Forerunner

    Messages:
    34
    Likes Received:
    0
    This is big no no for a map. I smell some camp fires burning.

    Definately need to figure out some alternative ways to getting to the island via man cannons, teleporters or vehicles.
     
  8. Darkm2021

    Darkm2021 Forerunner

    Messages:
    58
    Likes Received:
    0

    Yes, preferably all three.
    One straight path to the blue base like that is a bad idea, but it can be fixed by adding maybe a falcon, a teleporter, and/or man cannon.
     
  9. thecairocat

    thecairocat Ancient
    Senior Member

    Messages:
    94
    Likes Received:
    0
    the ONLY way I see this map working at this point without some massive base-killing restructuring is as a big team or invasion asymmetrical map with a HUGE bridge to the rocky base and a ton of flying vehicles. But that's tricky to balance and it may end up as merely a lop-sided paradiso.
     
  10. BlueKarateMonkey

    BlueKarateMonkey Forerunner

    Messages:
    6
    Likes Received:
    0
    I really enjoy the design of each base. very good looking aesthetics. I also think a drivable bridge to blue would be a good change and a bit of cover along the way. Then give blue a hog (or something) and a banshee and take away the BLASTED scorpion.
     
  11. Poisonivey

    Poisonivey Forerunner

    Messages:
    8
    Likes Received:
    0
    Yeh..that wawss my problem....the little path. I have one teleporter from blue base, but obviously thats not enough. I'll change it when I have free time, so if you see this and want to comment on the path, it'll change soon. I'll probably use the birdge idea since a direct teleport into the base would be horrible. THX for the tips.
     

Share This Page