This is a territory styled infection map that invloves almost all of forge world. Spread across the map are 4 bases, each with a finite supply of ammo. Survivors should defend themselves at each checkpoint until the last bullet is spent, then move to the next base. The infected players are extremely fast and can jump incredibly high, so it is a necessity for survivors to stick together and watch each others backs in order to stay alive. I strongly recommend you use my custom infection settings "Checkpoints" with this map. *Although this was one of my earlier maps, it seems to be the one people enjoy the most. If you are thinking of downloading any of my maps you wouldn't go wrong with downloading this one* First Base Pics: Second Base: Third Base: Final Base Pics: Rock Path (Note the grids on the sides, these are for zombies to get to the island easier) Action Pics:
Looks like a very good job except maybe the 2nd base, probably quite difficult to attack by the zombies.
Actually not quite, the zombies have max speed, max jump height, and the lowest gravity setting, so it is actually very hard to defend yourselves. The humans also have no radar so it is difficult to defend both sides of the cave.