AOE Zones

Discussion in 'Halo and Forge Discussion' started by PressTilty, Apr 29, 2011.

  1. PressTilty

    PressTilty Forerunner

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    So I'm curious how to set up Area of Effect zones like Safe Havens and Hills that change player traits. I know how to set up a Safe Have, but how could I in a Slayer map?

    Set it up so one zone is low gravity (like Anchor 9) or special player traits, invincibility, damage changes, speed, etc (like Safe Havens), you know?
     
  2. That Scorch Guy

    That Scorch Guy Forerunner

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    Slayer can't have a hill object of any type (KotH hill, save haven, Territory), sorry. There is not settings menu for it in the custom game options.
     
  3. PressTilty

    PressTilty Forerunner

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    What about CTF? Or setting up flags for like KotH? Or is it impossible to combine things like that?
     
  4. MockKnizzle008

    MockKnizzle008 Ancient
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    You can give flag carriers specific traits, but there aren't any AOE modifiers in CTF.

    Likewise, there can't be any flags in KoTH or Territories.
     
  5. PressTilty

    PressTilty Forerunner

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    Damn. There goes a couple good ideas.
     
  6. Yekkou

    Yekkou Yellow, but with "kk"s
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    You could try to set up KotH for what you're looking for. In Halo 3 I tried to recreate a death barrier (Since none existed in Halo 3) And raised the level I made and created a hill on the floor so if you fell off it would result in a waypoint on your face, slow movement, heavy gravity, and you would die instantly... Pretty much free points for whoever spots you and kills you first.. I also set kill points to 1 each time you got a kill, and hill points to zero. Although I haven't peeked at the options for KotH on Reach, I'm sure the same options apply. You could setup hills wherever on your map for your low gravity and set the hill time points to zero and the kill points to one. It's worth a try?
     
  7. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    doesn't work in Reach. I used to do that too in H3.
     
  8. PressTilty

    PressTilty Forerunner

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    What I was really looking for is so one team can't cause damage in on area, and the other in another area. Any ideas?
     
  9. Yekkou

    Yekkou Yellow, but with "kk"s
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    Dag yo. Well, that was my suggestion :/ sorry bro
     

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