I made a map that uses around 9000 budget on Erosion, almost entirely out of the stuff that should cause the issue, and my map still has dynamic lighting.
I actually like the look of the pieces in Erosion. Does anyone who's forged on it know how the lighting is in the lagoon area? It seems like its pretty dark over there.
most of the water is pretty dark, there are some areas that look nice. The main complaint from me is how it looks with peices merged into it though. There is no movement at all from the water and the bright peices sticking out of it look a little weird. The best place is under the rocky area, there are some nice looking bits of water and the rocky roof has some nice light in it.
Seems pretty dynamic to me. Also used up all the building block and wall/window budget, so I'mma go with "still contributes to it."