Any pressure plate objects with accurate boundaries for when they won't spawn?

Discussion in 'Halo and Forge Discussion' started by Yumudas Beegbut, Apr 19, 2016.

  1. Yumudas Beegbut

    Yumudas Beegbut Legendary
    Wiki Contributor Senior Member

    Messages:
    393
    Likes Received:
    352
    MAIN POINT
    I'm trying to script a way to detect if a player from one team has entered a small space that other teams will get very close to. I'm using destructible shields to limit access to the space, but it's a bit obtrusive.

    Currently I'm trying to use a pressure plate that needs to have a small and accurate range of detecting when a player is too close to be respawned with a Spawn script. The problem is that the trigger zone for these objects is not accurate and seemingly not based on their geometry.

    MORE INFO
    The invisible blockers and several other objects I've tested all seem to not spawn if a player is within a fixed radius of the object's base point. The object geometry doesn't seem to be a factor. So I might be stuck with trying to set up a player trigger zone that can only have a spherical shape that's bigger than the object I'm using. Note: I've only tested in Forge so far.

    If anyone knows of any objects that would have non-spherical detection shapes that'd be a big help.

    Or if there's an unobtrusive way to detect if a member of one team has reached the small space and not trigger if the other team is close by. Players will be too busy to stop and interact with some other method, so I think detecting a player's presence is the only option.
     

Share This Page