Debate Anti-Piracy

Discussion in 'Off Topic' started by RabidZergling, Oct 9, 2008.

  1. RabidZergling

    RabidZergling Ancient
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    There has been a lot of news recently (since the release of Spore) about anti-piracy. Many people dislike it, saying that it restricts the control over something they own (they want to install it wherever and whenever), or just say it's too much of a hassle. People push for games with absolutely no DRM and hate them if they do have it.
    I don't really understand this position, though. I can see why people don't want intrusive programs such as SecuRom on their computers, but what's the problem with other forms of DRM? People complained because Spore required you to connect to the internet once every two weeks - I doubt anybody who complained about it will EVER go two weeks with absolutely no internet access on their computer. With today's modern infrastructure you are either in the middle of a desert or 5 minutes way from a wi-fi hotspot.
    It may take you a little more time to get your game running, but who cares? You lose 5 minutes of your time and game publishers gain hundreds of thousands of dollars in games that would otherwise be pirated.

    Discuss.
     
  2. Capybara Guy

    Capybara Guy Ancient
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    I agree with you 100%.

    I was reading this well-written, but deeply unerving article on another forum.

    It was talking about how the poster could not afford to buy video games at the prices the video game industry charges, and also about how "pirates are people too", who deserve the right to put food on the table.

    It's all fair, until you realize something:

    these pirates, unlike the pirates of old, who worked hard to sail the seas, etc., are just copy and pasting files, and pictures, then slapping it in boxes. There is almost no sacrafice, no real expeniditure of labor.
    You are taking the work of hundreds of people, over thousands of hours of coding, brain-storming, de-bugging, etc.; and claiming it as your own. You give them no return on the massive investment they made.

    also, Video Games are a luxury good. I don't demand a Ferrari 911 for my first car, and its a similer concept. If you are not spoiled enough, a good book (15 bucks) can last longer, and entertain more, than a $60 game.
     
  3. idiotninja

    idiotninja Ancient
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    I also agree, somewhat. If it is a game I usually hate it when people illegally download it because game developers don't get paid very much. When it comes to blockbuster movies and popular songs, I have no sympathy for some one who makes millions acting and I will download in a heartbeat..
     
  4. RabidZergling

    RabidZergling Ancient
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    XKCD posted a very true comic yesterday, It brings up some excellent points.
    [​IMG]

    Edit: Another thing I want to add: A great indie game came out last friday named World of Goo. The creators decided to try something different- they used absolutely no copy protection. You don't even need to torrent it, if you felt like it, you could just give someone the download link and it would let anybody download the game.
    Nobody has pirated it so far.
     
  5. Nemihara

    Nemihara Ancient
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    Instead of typing up a massive reply to rebut y'all, I find that O'Reily's article on piracy is pretty much everything I wanted to say, and then some.
     
  6. Indie Anthias

    Indie Anthias Unabash'd Rubbernecker
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    Thanks for that Nemi... that pretty much sums it up.

    I would just like to say that I have zero tolerance for DRM in my music. My senses are offended by it's presence.
     

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