Annihilator v 3.0

Discussion in 'Reach Competitive Maps' started by IXI GAMEOVER, Oct 13, 2011.

  1. IXI GAMEOVER

    IXI GAMEOVER Forerunner

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    Annihilator is a map I've been working on, on and off for some time now. It's still in it's testing phase (all objective game types need to be added) however the structure is finished along with weapon placements.

    [​IMG][/IMG]

    [​IMG][/IMG]

    [​IMG][/IMG]

    [​IMG][/IMG]

    Weapons List
    - 2x Sniper Rifle
    - 1x Rocket Launcher
    - 2x Needle Rifle
    - 2x Needler
    - 4x DMR
    - 2x Shotgun
    - 2x Turret
    - 2x Pistol


    It's more of a slayer, team slayer, multiteam map as of right now.

    Let me know what you guys think, thanks.
     
    #1 IXI GAMEOVER, Oct 13, 2011
    Last edited: Oct 13, 2011
  2. MrRoboto406

    MrRoboto406 Forerunner

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    I love the symmetry of the map! looks rather nice with that layout.
    There appears to be very little vertical cover. Is there any way to discourage players from using a jetpack to attain a longer line of sight than that was intended? or are there ample soft kill boundaries to keep this from happening?
     
  3. IXI GAMEOVER

    IXI GAMEOVER Forerunner

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    There are soft kill zones then hard kill zones higher up. Im working on adding some more cover but im running low on cash.
     
  4. SkItZo1041

    SkItZo1041 Forerunner

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    Cool map bro. lol. It's basic, yet unique. I don't know how to describe it. It looks like something they'd put in the game originally.
     

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