All indoor, twisty racetrack. 3 laps recommended. Anibal This map is a little crazy, it all started with one oversized right turn. Why? Well the two tracks I had made Tunnel Vision, and another unreleased outdoor track (Negative), both had all left turns for one reason or another... My friends began complaining that they were sick of taking left turns ("They felt like they were in NASCAR"). I started this map with a right turn, it got out of hand after it got to a 540º turn... Essentially it ended up being a ball of wild turns left and right with a constantly changing altitude. The two tunnels you may see are the entrance and exit (left exit, right entrance). The third picture is not taken in the same race, but after I went back and added some decoration. Enough chit-chat, I know you all came here to see the pictures(and a video). Thanks for the feature 2 Bucks!Halo Reach: Forge World Showcase 3 by General 2 Bucks Spawn/Cave First Checkpoint/Finish/large Hill Room After Being Decorated Overhead Lots of Turns & Me Lots of Turns & Everyone Lots of Turns Have Fun! Download
Looks very neat but I was wondering if this is one of those race tracks where if you fall off once the checkpoint is in a bad place so you fall off again.
No, trust me I hate those maps and I was rather worried that I would have trouble finding good checkpoint places. This was not a problem, you will not spawn sliding towards the edge.
Wow this map is crazy, I'm so going to download this map when I get back home, it looks like it's super fun.
This map is great, but the forging execution is a bit poor. I played on this map with two other friends and we fell off way too often. All I am recommending is that you make some of the banks smoother and remove the area that curves to the side for about 5 "Seconds" of the track. Great track though!
It really depends on the player, I've played with many people who (first time playing the map) don't fall off at all, then they'll be others who seem to fall off at every turn. Which ones? I think you are referring to the straight path that has a steep slant to the left. I tried many different ways of un-banking that part, they were all either too ugly or not smooth enough. After some testing I realized that almost everyone stay on the track during that part, though many commented on its steepness. Since people didn't fall off there anymore than any other part I decided to leave it as it was.
TO me this is one of the best racetrack I have played on so far. I love the difficulty of some turns, but not hard to the point where its too easy to fall off. I also love the inside part, how you made everything indoors, and how most of the track is in a really confined space. This deserves more hits. Good job!
This is one of the better race tracks I have seen so far. When I first played it with my friend, we both fell off this one turn but we quickly got the hang of it. I think more people should play this track because it is really good.
Wow, this track looks amazing. The turns look like a lot of fun and the enclosed walls and decorative pathways make it look very nice. I'll put it on my download queue and get back to you by editing my post. EDIT: Very well forged. It is a fast moving track that looks very nice as well. I like what you did with the walls made out of braces in that first area.
Friend just linked me a video of one of "General 2 Bucks" videos, I loaded it up and it was a video about this map! updated the post with the video.