I have an Infection map that plays well apart from one thing - the Infected don't spawn with the base infected traits! This means they can choose from the loadouts the uninfected have and this is a huge issue because it means the zombies can spawn with Magnums among others. How do I have ONLY the infected spawn with Energy Swords and the Evade AA among others?
Tier 2 loadouts in the gametype options are the infected loadouts. Just change those to what you want.
Game Options -> Infection Settings -> Infected Traits Or: Game Options -> [Game Variant Name] Settings -> Infected Traits