This is a spiritual remake of my previous map Halogen. That FFA map didn't workout so well. During summer school while we were supposed to be reading I came up with the idea for a FFA map with an influence from the map Prisoner. It started out as a map in the sky bubble but after GD27 Sh0ckWav3 and Prodigy kept breaking out Shockwave suggested I remake the map in the crypt. So I did. All of the weapons are still there. The design of the fuel rod bridge has changed. Since it is now moved to the crypt the magnums have been placed in a tunnel by the red man cannon. A pair of Plasma Grenades have been moved under the stone platforms near the pistols as well. The map works best for Slayer, Oddball, and KoTH. 2-8 players. Weapons: 4 BR's 30 sec 3 Carbines 45 sec 2 SMG's 20 sec 2 Spikers 20 sec 2 Magnums 10 sec 1 Needler 60 sec 1 Fuel Rod 180 sec 1 Sniper Rifle 150 sec 1 Shotgun 180 sec 1 Plasma Pistol 90 sec 6 Plasma Grenades 30 sec 1 Active Camo 150 sec 1 Power Drain 90 sec 1 Regenarator 150 sec Link: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83346557 Pics: Here's the link again: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83346557 And the Atlas one: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=83787845
WOW Just WOW I love just the pictures this really needs a feature. This is a real map from a real person. Not one of the same old people who make maps good. This is awesome so You should be really proud of your self on this great map. 5/5 I qued it.
YES! There we go. Much much better than your V1. Now that I don't have any fuglyness to distract me, it actually looks playable now. I like the layout, it kinda flows...
I see that you made a V2... Well its much better then V1 and it looks quite better now that you have made it in the crypt. You have indeed improved on the neatness of the map and now that its in the crypt it looks a bit bigger. Anyways, i cant complain on neatness this time although why did you keep those scaffholdings? THOSE are horribly forged and seem to just ruin the map.
Attention. There have been slight changes to the map. 1. Radar Jammer Removed 2. Regenarator moved to Radar Jammer spawn 3. Active Camo put at old regen spawn Links have been updated.
Aww, no more CONFUSE RAYYYY. I played a few games on this with you and it was pretty fun. KOTH was the best IMO. I do agree with SilverShadow, the scaffolding looks pretty bad. But everything plays very smoothly and it was an interesting choice to put a fuel rod in the map. Solid map.
Man I loved breaking the first version with Prodigy X the other day The fact that you put enough effort into the map shows that you take pride in you're maps. And the fact that you listened to previous critasism to make an improved v2 makes me realize that this is a map worth Dowloading. I recommend this to anyone who is looking for a good map to play during customs!
dude, way better, since it was kind of a halogen remake, it was probably good thinking building it in the crypt, much better now, but the central open area does not really seem like something from Halogen. It still seems like you could tweak some small things (I.E: Scaffolding, upper lift area), either to make it look more aestheticly pleasing or look more like Halogen, I may be able to help you later this week. great job sandman 4.75/5
xX-Executioner-Xx Appearance- 1.6-Monument game play- 1.4-Exciting Originality- 0.5-Exotic presentation- 0.3-Boring Over all= 4/5 Wow, during the testing of the map my team had no true Idea of what they were doing the hole time we were just going with the flow and trying to get kills. It took some time to get use to the map and know what points were better then others and the weapons spots I think can us some fixing up. Other then that nice job.
I have now put the variant which I have submitted for Atlas on here: Bungie.net : Halo 3 File Details Unfortuneately the link sends people to an old version of the map for some strange reason.