After Forge? (Map Design)

Discussion in 'Off Topic' started by Skyward Shoe, Sep 21, 2011.

  1. MrGreenWithAGun

    MrGreenWithAGun Forerunner
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    Don't you think that a resume would be the place to show you know what makes a good level, even if the tools you used are simplistic and limited - as opposed to you know how to use a very powerful tool, but don't have what it takes to think through how the first two pieces of a level should fit together?
     
    #21 MrGreenWithAGun, Sep 23, 2011
    Last edited: Sep 23, 2011
  2. Skisma

    Skisma Creative Force
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    Let me know if you do, because the one I downloaded is apparently a Windows file and I can't find one for Mac:/
     
  3. Titmar

    Titmar Le Mar du Teet
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    i see your point,
    but think about it like this,
    if you dont know how to use that tool, then that company would have to train you.
    if you are already proficient, they know they are already getting someone who knows what they are doing.
    suppose you were then trying to show them level designs you made, and they dont like them,
    it doesnt really matter, there are still a million other things you can do for the company,
    because you are proficient using the professional tools that you need to know.
    sure, having a good mind for design is a great asset but
    most of the stuff you learn building a level with forge doesnt really translate to the way the tools work,
    and that is what i think its important to learn.
    try to walk into a game company and be a level designer but have no 3D modelling experience aside from Forging seems quite ridiculous... even slightly more advanced things... imo just not the same...

    plus honestly these programs are so ****ing cool idk why anyone wouldnt want to learn them! =P
     
  4. Skisma

    Skisma Creative Force
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    So I got UDK on my windows bootcamp partition and I gotta say, I didn't understand a single damn thing! I played with it for like 30 minutes and got no progress. I'm going to have to start watching some tutorial videos:/
     
  5. Titmar

    Titmar Le Mar du Teet
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    if you had gone with maya, i'd be able to help you =P
     
  6. Skisma

    Skisma Creative Force
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    Well actually, I've been watching a few tutorial videos and I think they use Maya to build a lot of thier "mesh" thingys. Then import them into UDK. So I think I'm gonna have to get Maya as well. It's expensive I bet:/
     
  7. Titmar

    Titmar Le Mar du Teet
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    that is correct. that is the case with most things. (maya or max)

    you can get autodesk products for free (3 year student lisence) from their autodesk education community service on their website, i believe all that is required for it to work is a .edu email address... you can also pirate the software... but yes, buying it is not the way to go... way too expensive.
     

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