Hello Everyone! Its Zenixlio again, with a new map thats ready for some action! I give you... Affliction. Affliction is an asymmetrical Big Team Battle Map suited for both Vehicular and Infantry gameplay. The map was created originally as a "Battle Creek Inspired Map", which over time and experience, became a map that "If Battle Creek was on Crack". Through my map preview and the Testers Guild, as well as friends and other testers, Affliction has become worthy of posting to Forge Hub. I'm going to go ahead and stop babbling because I am actually rushed for time on posting this, so here are the Pictures and other information, Red Base Blue Base Plasma Launcher and Sword Spawn Sniper and Grenade Launcher Spawn Sniper and Shotgun Spawn Assault Rifle X4 30 sec DMR X4 30 sec Plasma Repeater X4 30 sec Needle Rifle X4 30 sec Magnum X2 30 sec Plasma Pistol X2 30 sec Spiker X4 30 sec Plasma Rifle X4 30 sec Frag Grenades X11 15 sec Plasma Grenades X11 15 sec Mounted Turret X1 120 sec Plasma Turret X1 120 sec Sword X1 120 sec Plasma Launcher X1 105 sec Rocket Launcher X1 180 sec Shotgun X1 120 sec Grenade Launcher X1 60 sec Sniper X2 150 sec Banshee X2 180 sec Warthog X2 75 sec Mongoose X4 45 sec Revenant X2 150 sec Ghost X2 120 sec I hope you enjoy Affliction much more then my last map Anxiety, and I hope to post more maps in the future for you members to Enjoy. [br][/br]Edited by merge: Seriously? Not one reply yet? -_- [br][/br]Edited by merge: 138 views and seriously not a single reply about the map? Thank you ForgeHub -_-
I think you've really improved on the version you put in the Testers Guild. I'm glad the banshee spawn times are maxed, and that there is ample cover for infantry. You kept the satellites in the distance, right? (I forgot to look) I loved those. A solid BTB map that just needs a bit more attention.
I like the design, especially the base that's suited near the ocean. Only thing I thought about, though, was cover in the center or just going from base to base. I'm sure that's not an issue, but I'll definitely download to check it out on forge; up close and personal.
In the process of fixing it and changing the core problems on the map, I read Stevos Guide on Spawning