Sandbox Acrophobia

Discussion in 'Halo 3 Competitive Maps' started by GR4V3mind117, Jan 22, 2010.

  1. GR4V3mind117

    GR4V3mind117 Ancient
    Senior Member

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    "Holy -BLAM!-, we are really high up!"

    Acrophobia is a very small 2v2 map in front of the guardian tower. The map is 100% ghost merged. 2-4 Players, works with all gametypes.

    WEAPONS
    Shotgun X1
    Energy Sword X1
    SMG X4
    Battle Rifle X4
    Radar Jammer X2

    TECHNIQUES USED
    Ghost Merging [YES]
    Floating Objects [YES]
    Switches [__]
    Interlocking [YES]
    Geo-Merging [YES]


    P.S. It does work with 2v2 but yes it is very chaotic, but fun.

    P.S.S. Many thanks to TheClubhouse for pictures. Thanks!

    DL link: Bungie.net : Halo 3 File Details


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    #1 GR4V3mind117, Jan 22, 2010
    Last edited: Feb 6, 2010
  2. TheClubhouse

    TheClubhouse Ancient
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    Hey, I thought I'd help you out abit, till you get your own pics to work.

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    Ok, so there's pretty much most of the map.
    Its cool the way you used the light from the tower, and the circle window it shines onto. Very nice.
    Now, I have NOT play-tested this map yet, but I feel VERY confident that this map would be a great 1v1, but 2v2 would be extremely chaotic. This map is VERY small for 4-6 players, and would probably best be played as a 1v1. (Thats just my first reaction, again I never played on it)

    Below is a picture of a spawn that I think you might want to fix. When you spawn, you shouldn't be right in front of a wall (brick, anything...), I know the below pic might seem like I'm a fare distance, but from the players view, its right in front of your face.
    [​IMG]

    Over-all, its a great idea, and would probably play very well as a 1v1 and maybe 2v2. I think the map could be made alittle neater (I know its hard to have everything perfectly straight when ghost-merging, I'm not any better), I just like the idea of this map so much, that it deserves alittle more attention to those details....
     
  3. boomerdude

    boomerdude Ancient
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    this is pretty freaking sweet... the other map ontop of one of the guardian towers was boring but yours is a bit smaller and compact i like that better for a smaller game... it looks as if you got lazy in some parts like some parts are a bit crooked but thats fine... the light coming through is a nice effect and i will download
     
  4. fireskull

    fireskull Ancient
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    Good job dude! It can't have been easy to get it all up there around the tower, the ghost merging must have taken you uite some time to do. I also love how you used the light from the tower in the map, it looks great!
     
  5. Dirt Jockey

    Dirt Jockey Ancient

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    I like the all the lighting effects- makes it harder for me to shoot you in the face lol!
    But I totally agree with clubhouse, a little more attention would make this a winner. Try using a second controller when ghost-merging, it makes things a lot easier because you have another point of view.
     
  6. GR4V3mind117

    GR4V3mind117 Ancient
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    lol. You mean Beacon? And yeah this was crap load of work to make. Took almost a week to do. But yeah, Thanks Boomer!

    Yeah it took quite a while... I was worried a bit actually because I didn't know if the towers would still fire or not so I placed shields in the windows.

    Possibly feature worthy after some touch-ups?
     
    #6 GR4V3mind117, Feb 6, 2010
    Last edited: Feb 6, 2010

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