Well, I have a map in progress that is sort of circular, and based around a center structure, with bases on the edges of the circle. Kind of like the spokes on a wheel. We'll see how it works. I'm nowhere near done with it, I'm actually having trouble merging some stuff.
i totally agree with you. I hate how when you get shot in the back there is no way to turn around and win. What i really hate is when there is something just a little bit higher that you can't walk onto so you have to jump 5 feet to o up 3 inches.
This reminds me of what happened to me the other day. My friend and I were fighting each other on his variant of last resort. He was behind the wheel while I was on the bridge, and he wanted to camp me. So instead of taking the sure death route, I snuck into the hole in the wheel and rode it to the point where I could jump around to assassinate him. That's why three dimensions rock. I'm gonna go make a map now.