A Series of Tubes This is a map made to utilize the geometry of the pillar to its fullest. As the name suggests, many man cannons are placed around the map to facilitate movement between the levels and around the bottom. There are three levels: The top: The middle: And the bottom: Other points of interest: Up and Down Tubes w/ Curved Cannon Path Corner Tower w/ Cannon to Mid (the angle is low enough not to damage shields when you hit the ground) Another Angle Weapon placements and spawns not yet decided. Any questions, comments, and critiques are welcome.
Wow, you just gave me a wonderful idea. Man cannon surfing... Also, I love your map, try and add some "fun" to your map by addings special things.
Yeah, the cannon surfing (that's a great name for it, thanks!) is something I came up with to conserve man cannons for transportation around the pillar, that way I don't have to have a second cannon to change direction. One way shield doors are almost a must at the end of the paths though. They normalize your momentum and keep you from splattering on a rock or the wall at the end. They also pull you up if you fall just short for some reason, making it nearly impossible to fall off without actually trying to.