If poll numbers hold, it's actually a rather large portion. Nonetheless, I find no problem using the claw technique.
It's not a bad idea, but considering that its basically a special gametype this is based on, you might think of doing something else to make it visionary since anyone can make a few platforms and a gametype. The problem of slow lateral movement while using a jetpack will pretty much screw over your idea though. --- Damn you Rifte, I voted for every option too.
Well on the 15th (the day I get the game In the mail) I am planning on doing some testing and experiments. Like I said though this a crude vision of my idea.