1) Is it possible to make a Hill/Headhunter capture point for a certain team only? I've made a team map/gametype and want it set so that your team can ONLY score when you bring back the skulls to YOUR team's Hill/Headhunter capture point, and the enemy team has their own Hill/Headhunter capture point, but I just can't get it to work. I actually don't even know if it's possible, but all the new options are confusing me. If anyone has a definitive answer for me, I would greatly appreciate it. 2) How do I make Hills/Headhunter capture points appear in the order I want them to? I've tried setting the sequence numbers (first hill 1, second hill 2, etc.) but after the first hill, it'll disappear and the announcer will say "destination moved", and then it'll reappear in the same exact location. If I have both locations set to appear at start with different sequence numbers, they will just both appear at the same time at the game start, and if I set the second hill to not appear at start, it wont appear at all and when the announcer says "destination moved", it'll just appear in the same spot as the first one again. I'm not sure if my problems come from the forge settings or the gametype settings, and I'm hoping someone could enlighten me a bit. PLEASE someone help me. I think I've created something cool here, but I've hit the roadblocks above.
1) I have no idea so I can't help you here. 2) There's a bug with hill spawn order. I don't know the specifics, but rumor has it Bungie will fix the bug in the patch. Apparently, setting the hills to spawn in a specific order would have no affect what order they spawned in.
Thanks for the reply. I sure hope the rumors you've heard are true. As for my first question, I hope somebody else out there has the answer.