5 ChamberSAND

Discussion in 'Halo 3 Casual Maps' started by Packnight501, Apr 12, 2009.

  1. Packnight501

    Packnight501 Ancient
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    [​IMG]

    Map: 5 ChamberSAND
    Gametype: 5 ChamberSAND
    Players: 2 - 16

    After playing the infection map on Foundry "5 Chambers" by bXxWhiteWolfxXs, I got the idea to make a map using the same gametype on sandbox.

    Survive the wrath of the Heratic through the 5 Cryptic chambers. The "Heratic" (Zombie) is incredibly slow and has massive amounts of health but is NOT invincible. The humans slowly progress through each room containing progressively more-damaging weapons from battle rifles to rocket launchers. As the humans die they join the Heratic as minions. These minions are almost a perfect opposite of the Heratic in that they are very fast yet vulnerable to even a single Assault Rifle round.

    This map has been minimally tested. If you find any problems please contact me.


    FAQ:

    Can I use the old 5 Chambers variant on this map?
    Yes, indeed you can! HOWEVER it is recommended that you turn down the "Last man standing" gravity to 100% or lower. Otherwise the player can (and most likely will) jump outside the map.

    Isn't this the same as "Fatkid" gametype?
    Yeah, it pretty much is.


    ROOM LOADOUT:

    Room 1: Nothing
    Room 2: BRs, Carbines
    Room 3: Frag Grenades
    Room 4: Sniper Rifles, Beam Rifles
    Room 5: Rocket Launchers, Needlers, Machine Gun Turrets, Plasma Cannons, Flame Thrower, Missile Pod


    Forge Techniques used:

    [Yes] Save-Quit Object Placing
    [Minimal] Object Interlocking
    [Minimal] Map Interlocking


    Images:

    General Overview
    [​IMG]

    Start... RUN!
    [​IMG]

    First Grav-Tube
    [​IMG]

    Room One
    [​IMG]

    Room Two
    [​IMG]

    Room Three
    [​IMG]

    Room Four
    [​IMG]

    Room Five
    [​IMG]

    Enjoy!

    Map Variant: 5 ChamberSAND
    Game Variant: 5 ChamberSAND

    Please contact me if you find any faults in the map build or if you have any suggestions as to how I can improve the playability.
     
    #1 Packnight501, Apr 12, 2009
    Last edited: Apr 12, 2009
  2. Skanky Toast

    Skanky Toast Ancient
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    Just F**ing call it fat kid.. everyone knows what that is.. When you tested it.. did the ZOMBIES have fun? you should spread the weapons out more, you dont want it to look like you have an Armory... do you? The interlocking looks pretty clean, but to make your map stand out a TON is to geomerge the colored columns into the ground so it is easier to look over them.. Good map, but fat kid sucks
     
  3. Turkey bag56

    Turkey bag56 Ancient
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    yea im with him fat kid sucks but i no some people like it...
    ive seen games of fat kid with like 16 people and like noone quits lol idk y thay dont tho
     
  4. Ghost717

    Ghost717 Ancient
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    I love fat kid games with 16 people. I'll download. 5/5 you should make a fat kid that uses all 3 levels of sandbox. Oh and how many rooms does the fat kid normally survive.
     
    #4 Ghost717, Apr 12, 2009
    Last edited: Apr 12, 2009
  5. Rifte

    Rifte Ancient
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    Although I really am not a fan of fat man maps, this does look like it could make for a fun game. The first pic looks like it would be pretty fun, probably something I would do with some friends on a Sunday night.

    I ROFL'd at room 5 pic.

    3.5/5
     
  6. XNinjaSmokeX

    XNinjaSmokeX Ancient
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    i only played a 16 room fat kid on the foundry chamber ONCE!
    and it was fun as hell though its never ever fun as the zombie which is a complete downside to Fat kid.

    PS. Downloaded the map to check out
     
  7. mercilesstheif

    mercilesstheif Ancient
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    ya i agree with everyone i dont really like the whole fat kid idea, its extremley boring if your the zombie. but the map is okay. 3.5/5
     
  8. Packnight501

    Packnight501 Ancient
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    Try this map: Progression
     

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