<-bad colors V2: Spoiler <-umm...just plain bad to me Lol, this is what I've been doing recently. Pretty bad work imo, anyway, I've got the xcf's to these so just mention a problem and I'll see what I can do.
Agreed, the focal is to far to the side, and to blurry it imploded. No I did try something different, you just can't tell, still working on that. I know, I know, working on it. EDIT: ugh, forgot to do gradient maps, but you can see the lighting...any better?
I love the v2 of the first one, for the second one, crop off some off the left side, or make some more stuff happen there, its just kinda empty. The lighting is REALLY wierd in the second one, its like...in 3 places. fix.
v2 looks pretty sweet. MAybe make the colors more eye popping and the character still looks a little flat. Sweet looking tag though.
The colors are OK but better in the second one although the bits seem like they should be behind the dude instead of in front. And the third one is terrible, but NEEDS MORE CONTRAST!!!