У$RÚÇTÓ TÓWËR Created by KUBLUH NOT MY ORIGINAL IDEA Max 5 players. Need Gametype: J£ÑG ÐË$RÚÇT Base: Standoff Supported Gametypes: J£ÑG ÐË$RÚÇT Description: Like the classic game of Jenga, but this time you are just trying to knock the tower down with items the size of you! Forging 101: [ YES ] __Floating Objects [ ___ ] __Instant Respawn [ YES ] __Immovable Objects [ ___ ] __Timed Map Events [ YES ] __Effective Spawn Placement [ YES ] __Gravity Lift Techniques [ ___ ] __Objects Placed in Water [ ___ ] __Used Symmetry Option [ ___ ] __Interlocking Objects [ ___ ] __Objects Merged with Map Geometry [ ___ ] __Unlimited Budget Glitch This is the overview of what the map looks like. Now I will show you how to play. The humans spawn on the Jenga tower. The zombie spawns fairly close to the items that he will be launching at you. The zombie chooses the item to launch from a man cannon and pushes it in. As a result the tower falls (results always vary) Don' t be a noob and jump at moving objects. If you are the last man standing you can jump to land If you make it to land go to the far base and follow the arrows. Open the gate, then exit down to the lower level where the door is usually locked Grab the custom power up and the firebomb grenades.(custom power up makes you have instant killing abilities Then burn the zombie and get 7 points! P.S. If you see were the zombie got owned, the smart zombie should wait outside while the human goes into the base, and when the human opens the door, the zombie steals the power up from the human, and the the human gets owned this time, so just remember that. Download У$RÚÇTÓ TÓWËR Download J£ÑG ÐË$RÚÇT
It says at the top it wasn't his original idea. The map looks very nice, sort of fun-looking. Although it's easy to just run away, which I guess is a feature? I don't know. But to me, it takes away from taking the tower down. 4.5/5. I like the map, its just kind of random.
like ewok said im not trying to be a meanie here...but the map is almost too much like jenga..try adding something brand new to the game like the run to the powerup..thats alittle better but try more...im not going to rate this because i dont like jenga maps...just suggestions..nothing personal...
hmm, looks interesting and is the last man the only one who can jump down? plus how will the zombies ever kill him if he has instant kill in that tunnel? well, its still pretty fun looking, try cleaning up that pile though, looks really confusing to get around in. Not to mention trying to throw things into the tower. 4/5, only because its not creative, try something of your own =] although, at least you didnt just make an exact copy, that would just be stupid XDD
The map is inbalanced. The zombie has to many objects and the last man able to jump to land which is not a good idea. A alternative way would be to have two Jenga towers that way people can have a better chance and will survive longer making it more fun. 75/100
I HAAAAAAAAAAAAATE YOOOOOOOOOOOOOOU....... sorry... i just think you completeley stole this idea and this is my favourite mini game so im offended im sorry if i wasted your time but you stole this and theres no other way to put it. lower the guns september 25th pm me for more info
umm fergfighter do you even read the description before you post...he said (along with about 8 other people in replies) that it was not his idea...the original jenga was fun and improvement codda been made which i think he was trying to do here. it looks like it could play better than regular jenga just because there are more objects but im not sure. ill download and find out later
thanks Pablo Zoodles for backing me up when fergfighter didnt even read the description, and yes i just put all i liked about jenga into this map.
The Overview Meh, its an old idea, and I've seen better. In my opinion, you've actually taken a step backwards... The Comments You've added many more objects, each doing different tasks. You also attempted to add a new twist. The Criticism The big heap of objects has its pluses, and its minuses. Most of themaren't useful, and some might take minutes to move into a mancannon. The lack of grav hammers doesen't help that either. The thing that makes this map stand out amongst the others also throws it off. The last man standing, if lucky enough to survive, has had most of the gravity off his shoulders. Not enough, though, to allow him to make the jump 100% of the time. Also, hes way to slow to go past the zombies to get to the other side of the map. The shield doors put him at a huge disadvantage inside the base (if he does get there). The Score 3/5 The Final Comments Most of the isssues I've seen are with the gametype. To help this, simply give the zombies grav hammers, decrease the gravity of the zombies further (if possible), and increase their speed.
I'm sorry, and I don't like having to make comments like this, but this sort of IS a bit of an insult to the original jenga. The objects look hard to launch, and the idea of the last man killing the zombie kind of sucks. It's kind of like the stuff made some jackass I know who always makes shitty versions of good maps, only this isn't shitty, it's just not great. He made a "levels" map where the human was supposed to get out and he made a box for them to shoot through, he made a jenga varient where the unkillable humans were supposed to be able to jump out and noob the zombie to death, things like that. The point is, if you make a map in the same style as a super map, test it out with other people before posting it on the internets. 2/5
actually i did test it, and i thought if you make it to last man standing you are able to jump to land, it just adds a new twist into the game, if the zombie he will know how to kill the human. (Hint Hint: corner him)