This is a remaster of one of my maps I made during the Halo Reach days. I made this map a bit larger by making one more area for each side and I...
This is another upgraded improved version of a map I made when I first got my hands on Halo 5. Originally developed for Breakout, I didn't fully...
Bastion By Squally DaBeanz "Long believed missing or destroyed, this installation bears a striking resemblance to the Reclaimer home world."...
Corporate By Squally DaBeanz "The headquarters for Phoenix Global is just one of many monuments to greed scattered across this skyline." Note:...
This map is a remake that I made back in 2012. You can find my gamertag: Keven0045 Map name: Excarved Weapons on map DMR [2x] Needle Rifle [2x]...
FILE SHARE: gcw0068 I made a mediafire link as well but file share is easier. Inheritance is a small map horizontally, but with lots of...
It's been a while since I did a map in Halo 4, so I decided to make at least one more map. :monitor: My two goals: First goal: was to make...
Decades after Master Chief Petty Officer, John-117, was declared Missing in Action, mankind discovered an undocumented Halo Ring on the Perseus...
Alloy is a symmetrical, multi-level map for Infinity Slayer or Infinity Rumble (team slayer and free-for-all). The map can be downloaded from my...
* This map can be downloaded form my Halo MCC file share. My Xbox gamertag is: Danger Tanner Acclivity “The word acclivity traces back to the...
A 4v4, symmetrical, competitive map for Multi Flag and Slayer. This is a re-imagining of Zero Hour from Halo 1.5 for use in Halo 3, both in...
[IMG] Rune is a symmetrical 4v4 map that supports CTF and Slayer. [IMG] Overshield spawns in mid. From blue base, rocket spawns in the middle...
[IMG] Pharaoh is a 4v4 map built on/in/around a pyramid. Overshield spawns on the top layer. Sniper spawns on the second layer. Sword spawns...
* This map can be downloaded from my Halo MCC file share. My Xbox gamertag is: Danger Tanner Hey, everyone! I’m a long time Forger, long time...
[IMG] Two-story symmetrical layout featuring a central platform and 2 lifts to opposing towers. [IMG] [IMG] Each team has a lift to the right...
"These monolithic columns are the only remains of what used to be considered a beautiful Forerunner garden, now devoid of all life." A small...
All maps submitted to the UNSC Cartographer Initiative undergo mainframe redesigns prior to integration into War Games simulators.
[MEDIA] Welcome to Interchange. This district has been isolated from the surrounding city and now serves as a UNSC urban combat training ground....
Emission is a complete overhaul of my first forge project, "Lightfuse". It supports the following gametypes: Team Slayer, Head to Head, Capture...
It's been a while since last time I uploaded a new map, so I figured it's time for that. :) Goal: My goal for this map, was to make a some kind...