"Good news, the strike is over, the bad news is that we lose the factory and the whole city." This map is based on some elements of the halo 2...
Fiesta Podtacular Contest Map Entry A relic, frozen in time, of a dark side of warfare and the steps any side will take to win. Not unlike...
Tomb of the Guardians is on the larger scale with long sight lines that are broken up with cover as well as few close quarter areas. Teams spawn...
This is a symmetrical map made for the Fiesta contest. It has a few hallways, sneaky paths, teleports for each game mode except ctf. There are...
"Please dont order bat soup" Both teams spawn in docks outside of the restaurant, the restaurant has 3 levels. Each level has a fortress and...
A floating block of ice and land, drifting ever so quietly in the fog. Who could have seen it in the snow? A glacier on which lies a downed...
"Where is a parking site for my tank?" During the 1991 soviet coup in moscu. This is a symmetric map, both teams spawns in residential buildings...
Description Simplicity was created at Master Chief Collections Launch back in 2014, it was made to test out forge on my part as well as be a base...
Description Desolation is a Big Team Squad Map, meant for the four teams Green, Gold, Blue, and Red; This map revolves around each base as they...
Vagabond By Squally DaBeanz "A planetwide evacuation notice has left many city blocks completely deserted." Vagabond is an asymmetrical urban...
"The weather report: Ligth rain and stukas" Inspired in the map from battlefield 1 but with a ww2 ambience. Both teams spawns in remote areas,...
"Cyber samurais in all sides" One of my first maps in halo 5, inspired in the japanese and cyberpunk architecture. This map support strongholds,...
Description Set inside the middle of Bloodline, Nile is a smaller version of the Bloodgulch setup, with two opposing bases built with the pyramid...
Description Corner is a secluded and modified version of the factory from Stonetown, set inside you'll find a blue base oriented and red base...
medium, competitive map, SWAT slayer, ctf, etc. It has lighting that when looking at it makes a night vision effect and see in detail around us
My first attempt at a core slayer map. Made to use with the Team Tac gametype. AR's only with one life per round and no shields. Use cover and...
When all diplomacy fails.
Barvo is set upon Ravines hill, the base sits suspended off the edge of the hill, the blue base sits within the structure on the right while red...
This map is built around two team game types and is best utilized with 4 player and 2 player team game types. The flow of This map is set to move...
A small head-to-head or doubles slayer map! Set inside a very, very, VERY small cave with remnants of what seems like an attempt at civilization,...