To download this map go open your roster click on your profile, then click on find player, search my Gamertag (Cardnal) and click on Fileshare!...
Arm was a map inspired late at night while playing Rat's Nest on Halo 5, I liked how the inside section of the map could've been its own map, and...
Glowers Grove was an inspiration from playing Swat in Social Matchmaking, after it hit me I decided to just get down to making it. It's not great...
Brickdom was another map forged at the very beginning of Halo 5's lifespan, after jumping into a number of maps I made when first jumping into...
Built on The Shrine Canvas from Halo 2: Anniversary, this map sets players in the middle of the map inside the shrine itself, Capture the Weapon...
A small square in design hectic map with a focus on traversal and battle in every direction. The map consists of each of the four base colors...
Description Corner is a secluded and modified version of the factory from Stonetown, set inside you'll find a blue base oriented and red base...
Quarantine is set and secluded off from the rest of Breakneck. Set inside the office and hotel interiors as well as the hallways and ventilation,...
Set inside the cave in Forgeworld, both ends of the cave are now closed off and function as bases, throughout the cave you'll find tunnels and...
This map is built around two team game types and is best utilized with 4 player and 2 player team game types. The flow of This map is set to move...
A small head-to-head or doubles slayer map! Set inside a very, very, VERY small cave with remnants of what seems like an attempt at civilization,...
Based on the Batman Arkham Asylum map Record Breaker. This map has two opposing team bases located at the base of two ramps on each side, in the...
So I was building a map that is intended to use Tidal's "Meteor Shower" skybox. After roughly 500 pieces, the map started to have this odd red...
Multiquad is an asymmetrical map placed in a quantum room. I wanted to make this map for a gametype i made, Juggernaut. Actually this gametype is...