This is a multi-objective linear infection game that's based off the Halo 2 campaign mission 'Gravemind.' You must chase Truth through High...
12-16 Players (Play with designated game modes listed as sandwiches in my files!)
A much more openly Forerunner-themed Capture the Weapon map! Symmetric in build this map sits below a Forerunner lightning Rod it's purpose left...
Everything was fine until they found something in the cave. 4-8 Players Recommended This map is built with the intention of being played with...
This Harbor Town may have only a few citizens, but that doesn't mean they're all too fond of the firefight training that goes on at night. Luna...
Although its simplicity isn’t the most visually appealing. Anomaly has some very nostalgic game-feel that bring in a very dynamic experience. It’s...
Castle Fortnach has been a long time coming. It’s nearly completely symmetrical and compatable with all core gametypes. It’s art style is of a...
Built outside of Overgrowth, the map takes on an aesthetic and layout inspired by reflection/Ivy Towers. This map is best utilized in team slayer...
Map Story The Final of four maps that I forged to learn how to use the engine, I forge a castle theme in every forge game with a different layout,...
A map with three bases and fluid motion-based design with a familiar build from previous Halo Games. Red base has three floors with a sniper nest...
A Lincoln Log themed map, with Multi-Team capabilities. Also plays FFA with Four players for balancing reasons. This map sits nestled in the...
A Mombasa themed head to head map, with slayer, Strongholds and FFA Compatability. Based along the idea of never controlling merely one portion of...