"They understood the universe in ways we never will. We can't unlock their secrets—but now, apparently, we can destroy all they ever made..."...
A small UNSC power station sitting in silence off of a small island. No way in no way out. In this semi symmetrical map you will find your self...
I like to show off my own and others forge maps. That is why I'm looking for some maps from the community so I can post them on my youtube channel...
Hey guys, thought I'd finally share something I've been working on for a while now. (hope it's not too late :() Out of all the forge creations by...
Recently did a large renovation including micro routes included, aesthetic changes and much more. This is urban themed map is one to add to your...
I wanted to make another canyon map but a 4v4 to 6v6 preferably hope you like. Also (slayer), (capture the flag) and (strong holds) have...
Bob the Monitor keeps to himself. I’ve done a human theme with Ghosts of Meridian, a covenant theme with Jul’ Mdamas camp, so I made a forerunner...
Competitive, Promethean-themed 4v4 core map. Set up for all core gametypes. Each base has a simple scripted "A.I.". Coming soon: KotH. Beyond...
When i made this map i was debating whether to post it or not post it. I'm feeling unsatisfied with this map, i felt i could have done better but...
My 4v4 contest submission map. Still working on the writeup, but here's a video that goes through each area and explains some key design...
Who wouldn’t need a base in the middle of the snow? Klowler is a Halo 5 4v4 map that supports Slayer, Strongholds, CTF, Assault and Oddball. You...
After discovering Forerunner signals emanating from an Ice Age planet, the UNSC is attempting to excavate the signal’s origin. [IMG] This map...
The Archives The Archives is based on the Halo 1.5 map Exhibit. This map supports Slayer, Oddball, and FFA. The Clock is scripted to show the...
4v4 Slayer, Oddball, and CTF. Inspired by "MLG Oasis" from Halo: Reach.
ZERO HOUR Zero Hour is a design by PwNytar in Halo 1.5. This map was designed for 4v4 CTF for Classic game-types Map Layout Symmetrical...
AFTERTHOUGHT Afterthought is a symmetrical tall 4v4 core map made with Evolved Settings in mind. This map is VERY powerful to compensate for Top...
SECLUSION Seclusion is a room based map featuring an Ivory Tower type aesthetic. Like I have done with a few maps, there are some Classic Halo...
"Another Vex themed map by Ascend Hyperion? What a shock". Paradigm is a 1v1-2v2 core map inspired by the artistic style of the Vex from Destiny....
IDOL Idol features a 2 base Beaver Creek type setup, a Lockout type feeling, and a few Guardian aspects thrown into the mix. Map Layout - Inverse...
Layout create by II Sega USA II A symmetrical map featuring a King/Queen like feel, that is small in size. Gametype's Supported: CTF Slayer...