A cliff far along the outer rim of Delta Halo. based of of uprising from Halo 2. made for 1v1 HCS
Chill Pill is an asymmetrical 1v1 map designed with heavy inspiration from Halo CE and its take on Forerunner design, opting for smooth surfaces...
Lore "Lethbridge industrial applauds you for helping Auriga Station stay 117 days accident free" Overview Encompass is a symmetrical 1v1 map...
These Walls is an asymmetrical room-based map intended for 2-8 players. Here's a quote from when I originally created this a year ago, on another...
The Whales go against the Crabs en their home. How the map works: First be sure you are using the gamemode in my files named “Soccer”. Then once...
In the Human Covenant war, alot of things got abandoned. This is one of those things. Map works in: 1v1, 2v2, 3v3, and 4v4. How the map works:...
A small symmetrical Forerunner map based inside a large icy cavern. This is a vertical layout with narrow cat-walks, platforms and ramps. This is...
legacy is a 1v1 2v2 and extermination halo 4 inspired forerunner map built in a deep chasm. kawecki 22 helped out with the lighting as well big...
Medium sized slayer map that supports other game modes. Play with: Slayer, fiesta, super fiesta, assault, capture the flag, strongholds, assault,...
Transpose is a small map built for 2-8 players. The map is designed around a pit like structure with many obvious ledges to promote abilities such...
Literally 2.5 hours late at night. It'll work for 1s and 2s, maybe even a crazy version of 4s! Alpha version, so something with more detail and...
Alright, I've been through 6 or 7 versions of this, and it's 99.7% completed, just gonna need to move one or two blocks and swap a couple pickup...
[MEDIA] AFTERGLOW by thesilencebrokn This is a small sized, symmetrical map designed for 2v2 games of slayer. It is inspired by Halo CE and Halo...
The crusade begins. Will you rise to seize the day. For only the victorious stand atop this castle. map info. aesthetics/scenery. The aesthetics...
A classic, symmetric map, where teamwork is the key to victory. Be careful not to fall to your death however, so never rush or your demise may be...
A small map, built for 1v1, 2v2, chaotic 4v4 and ffa. Teamwork is key, but also efficience, in order to gain advantage. Use the camo to surprise...
Some of you Forgehubbers might remember a 4v4 map I put together dubbed "genji" with a similar Japenese dojo theme as this here map you're...
Introduction Originally before beginning to make this map, I really wanted to nail down a room based map that played a bit differently than...
Thanks to Career for making this look beautiful. Here's the description I wrote for it in 2012, when it was first released: "Worthy is a...
[MEDIA] [MEDIA] Galleria is my first try at building for Extermination. It's also one of the few maps I actually drew out before starting to...