This map has been tweaked to be playabe for all game modes. 4v4 is sweaty, beware. The teleporters in the map are team only for the ones near...
Magnanimous "generous or forgiving, especially toward a rival or less powerful person." This is a new 1v1 map that I made with the intention of...
Map specifically for warm up game play or to squash beefs. Only gentleman's rule: once your enemy is dead, let them hop back into the arena before...
A map made to feel like a run through nostalgia.
A small cliffside base overlooking an intense fight between human, Covenant and Promethean vehicles. Map has been updated to feature a larger...
Octagon within the Halo community is usually used to warm up, but I always tend to take stuff to the next level. With Cycle Octagon, the classic...
This is a 1v1 urban style map which will be the last of maps posted through halo 5. Infinite or bust.
Transmission is a 2-8 player count map that plays Slayer and KOTH. Transmission is a asymmetric map that combines tight corridors with open rooms...
Welcome to Divinity, a land corrupted by the Vex on a isolated world within the Destiny Universe Divinity's map design moves outside the norm...
A metallic map that has a window in the middle that's almost like a mirror with a trench under it. The map has two levels to it and a teleporter...
Strife is a 1v1, 2v2, free for all competitive map set on a hydro dam platform where players who claim they're the best come to battle it out to...
This small 1v1 or 2v2 map I was originally designing for fun but has been lost to time itself. I enjoy Destiny, and I wanted 2 works to collide at...
Alright, so this map is actually an old one from 2017 I started barley but never worked on, so I decided to bring it into the light and make my...
A shorted H3 Narrows.
Supply Chain is a 3-leveled, fairly open interior space with a strong focus on sightlines and risk/reward positioning. The catwalks that make...
Balloonless Blimp came from an early concept map around Halo 5's launch experimenting with Halo 5's movement mechanics. I've gone back and...
Based off of the Winter Contingency mission in Halo Reach at the communication outpost. Making it close as I can to feel like your back at the end...
Inspired by the area where you cut the cables to the station in the Arbiter mission: The Oracle. Where I added more structures for cover since the...
Patience is a Virtue This is a map I have been working on since the 2v2 contest was announced. I started from scratch day one trying to figure...