Benji- Yeah, it might need to go to aesthetic. I just put it in competitive since it's set up for actual competitive play. Or casual. I just...
Yeah, it's look pretty random at first, but it's actually laid out to be symmetrical. I really wanted to give Sandbox some color, and incorporate...
MirageCreated by Dilligaf Supported Gametypes:All standard gametypes are supported, but biased towards team games. Map DescriptionAmidst the arid...
Again, thanks to all for the responses, and the suggestions. To Lightsout - I'm probably going to take all your suggestions except for moving...
Thanks for all the kind responses! I hope the map doesn't dissappoint. Any and all suggestions for modifications or way to adjust flow and...
L Train Created by Dilligaf Dumas Supported Gametypes: L Train has been made to support all standard team gametypes, but was specifically designed...
Great looking map. My only question is which filters did you use? I'm making a map using the same area outside of Blackout and it's so dark...
In response to the question about using Excel for layouts - It can be done, but it's not that exact since the boxes aren't the same size as the...
Thanks! The shield bridge is possible to cross, but you're right in that it's very difficult. There's a chopper available, which is a bit easier...
Monstrosity Created by Dilligaf [br] Supported Gametypes: Set up for CTF, assault, territories, oddball, & slayer (after that I got that annoying...
It is very open in the center, which was intentional. I think it gives it certain similarities to Foundation from H2. Open in the middle which...
You're right. The sniper shack was pretty much the last thing that I put into the map, and by that time I was a little tired of staring at it....
Thanks for the replies. I'm so used to watching a map scroll to page 2 on B.net. And LightsOut225 - I hope you don't mind me using your column...
A Round Tuwit Created by Dilligaf Dumas [br] Supported Gametypes: All, but best for symmetrical team games of 2-4 players per team...