Figured it out. When I was setting up the cannons on the Forerunner side, I always pointed them across the ravine. The coils would hit on the...
Yeah, I thought this was the solution originally, but then it didn't work after gettting the first one set up. The first one also didn't require...
Tried, no joy. I created the pallet with fixed physics, then the coil with normal physics, removed the pallet (leaving the coil hanging in...
Sounds like the same issue I'm having. Can't get fusion coils to reliably drop spawn over man cannons. In fact, someone mentioned a conveyor...
Spoke too soon. I got one to work, but can't get any more going. The issue now appears to be uneven terrain. I can create a cannon on the flat...
You guys aren't gonna believe this, but it appears I was putting the coils too close to the cannon and the proximity was inhibiting the coil's...
PRS - Yeah, I looked at those settings. Each time I spawned a fusion coil, they would reset to Min 3 / Max 17 (there's only 3 coils on the map...
Hi all, I've built a little sandbox testing/target shooting map on Ravine, and I'm trying to add in some skeet targets made of man cannons...