Wow, this looks awesome to play core-gametypes on :o Love it by looking at the pictures!
Such a unique map dude. Is the shotgun really an advantage on the map though? You probably already Pro-Con'd this, but it seems a bit odd.
From what I can tell from the video, having a Warthog on the map is a bit awkward. I think a mongoose/gungoose would be more fitting/mobile and...
Here's an Imgur album with Before&After pics! What do you think @Zandril ? http://imgur.com/a/12WaE
@Zandril Thanks for the feedback man! Really appreciate it. I've already done some huge changes to the map! Will update soon :)
Oh yeah, believe me I tried every possible way I could think of to only use one ramp. But It just wouldn't fit the gap :/ Not the final product...
Yeah, gotta love that sniper. It's the icing on the cake! ;)
That's correct! Very inspired by Construct, and I kind of like to freestyle a bit with the layout rather than settling for a symmetrical. I don't...
This is a map I've been working on for some time now, and I just can't seem to figure out some parts of it, and how to make it look nice. I'm...
I see you added another level to the attacker's base! :D Really enjoyed playing on this! Great fun, and each round I was always trying out new...
I really want to play on this, I just lack people to run customs with... So if you're looking to test it, I'd be willing to join! Gamertag: THF...
Definitely agree! Thanks for pointing it out :D
Do you mean by the sniper-hangar? To have it more open, basically? More risky? :)
PianoFrenzy submitted a new map: Chokehold - Small sized competitive map designed for 1v1/2v2/FFA. Supports Oddball and Slayer variants. Here's...
Here's the first map I ever finished with the MCC. The map is very much inspired by Halo CE and Unreal Tournament and has a lot of verticality....
Yeah, I agree. But in pic 2, there aren't many options, but the floor does create a symbol-sort of design which is identical on both sides. Pic 3...
And thanks to Blaze for input and feedback! :)
PianoFrenzy submitted a new map: At Noon - Inverse symmetrical octagon-shaped map for 2v2/3v3s Here's a map I made called "At Noon". It's an...
Here's a map I made called "At Noon". It's an innverse-symmetrical map, played with FFA, 2v2/3v3. The idea for the map, believe it or not, came...
Thanks :) Just noticed I have to switch the blue and red shield door markers in the sender node lobby ;p