I noticed you have a window in the middle which causes you to stumble when you walk across it. You should try a floor cap instead. Would make for...
It looks like the space feels like the old guardian. With sprint it must make that map feel tiny. If you can find a way to make the plat space...
Looks really good. Did you run into any issues with frame rate because of all the glass you used?
Why remake so many maps at all. Where is the original thought and creativity to create a new an interesting battle ground. All I see are old ideas...
I sent you a private message. I will be online in about a hour and a half. I hope we can get together on live sometime tonight.
I wanted a multi leveled map with a high-side and a low-side. This is what I came up with. There are many ways from getting between levels and...
Lumen One of my first symmetrical maps on the H4 Forge. I originally thought the impact pieces where too simple and would not make good additions...
They have very long resupplies and the map is a lot bigger than you think.
The photo is poor quality. It looks much better in-game.
I remade the classic Ascension in an underground setting. I thought it would be cool since I was always am used to seeing blue sky on this map. It...
Fixed them
Subvert is a fully symmetrical map with a base located on each end. I wanted to make a step leveled map with sub-level below to allow many routes...