If: You could somehow position many crates or dumpsters above some grav lifts / man cannons so that when you land on them with enough force they...
You left the description of Lunar Chronicle. That's lazy, even for someone who's stealing a map. :/
The reason, as I posted in another thread, is that Double Boxes on their side always do this - they do not lie straight. It's their model - like...
Personally I'm more interested in what causes the bumps. If we knew that, we'd know a lot more about straightening objects than we do now. We...
Only way I can imagine underground tunnels working is if you geo'd open boxes way down in to the ground, then geo'd teleporters down next to them....
Perhaps you may have noticed me in the discussion of Hangout over there :) If you head over to the MLG forums we're also working on a new design...
LOL @ Onslaught v73. I don't understand how professional players can spend so much time on Halo 3 and not even once look at Forge. WTF. It's...
That's nice and all, but you didn't solve the problem at hand...your picture hasn't anything to do with placing doubles on their side :(...
Alright so as most of you know, Boxes and Double Boxes are far from perfect cubes / prisms. They are of course shorter in 1 dimension, and they...
So this is the roughest possible sketch I could muster of an idea I just had. It seems like its too simple to have not been tried, but.. oh well....
We can abuse the item limit ?!?! How????
Can somebody clarify a few things for me? 1. What is this "item limit"? I have to assume that it's not the limit of how many of each item you...
No problem, sounds good :D
Suggestions for V2: 1. You spend a LOT of resources putting walls and shield doors in the corners, and then having teleporters behind them and...
Looks aMAYzing, DLing right now. Really excellent work - this takes a keen eye to notice why this is so good. You worked hard to preserve the...
Sorry, but way before interlocking was discovered we still had maps that looked a thousand times better than this. The bases look like you...
No offense, but this is almost the exact opposite of a competitive map. :squirrel_eyebrow:
This is actually pretty cool. I think most of the people calling it sloppy don't realize the lengths you went to to keep all the lines and angles...
HAH. Not to perpetuate this thread, but I just realized a rather amazing coincidence. I just randomly picked Haruki's post as one that was rating...
Before I begin, I'd note that I was only trying to be constructive to this site. I tried to remain civil and make my points in a calm manner. That...