The fact that you even mentioned Bad Fur Day in your post automatically makes me like this map. I could go on about how open it looks, or voice my...
It's all about install base. Remakes already have legions of fans at the ready to throw them praise. Whereas original designs still have that hump...
I was actually thinking the exact opposite of Daybreak. It seems to be the only one of the bunch to have that distinctive Halo feel. What's more,...
Coag with DMR's would be awful. Other than that, this list pretty much sums up my own. With a particular emphasis on Avalanche and Containment....
Holy sweet mother, this looks great! Terminal is easily my favorite one sided map from the Halo 2 era. Great to see this being remade with such...
lol you guys need to lighten up. He obviously thought the evil lima bean was funny, and wanted to share. I tend to agree with the OP had to laugh...
I had a lengthy post where I every one of your points, but my laptop died seconds before I hit post. I'm not going to spend another twenty minutes...
I've thought about that as well. But look at it this way: How many non forgers do you think actually care about what it takes to map those maps?...
Oh really? I guess we're ignoring the performance issues, bugs, lack of DLC support, terrain editing, proper lighting tools, useful pieces, and...
Forge has and always will be an "afterthought." It's simple economics. The hardcore forger fanbase are the vast MINORITY, with campaign and...
It's not very difficult to manipulate the lighting system to have whatever effect you desire. But yes, this is forge. it's about adaptability and...
I don't think I have ever disagreed more with anything anyone has ever said on a forum before. Dynamic lighting is the most useful thing added to...
I thought it was widely understood that the reason forge world had terrible performance was because of its sheer size. Even if you build a 5x5 map...
FW was too large and the performance suffered greatly because of it. Most of it was also completely useless unless you were forging a derp map....
They are doing their jobs exactly. You are just still thinking about how lights were used in Reach. In Halo 4, we have FOUR lights, which can be...
I agree that the removal of precision editing feels like a step backwards, but I find everything else about the new forge to be excellent. I...
As seems standard around here, i'll be using a remake to learn my way around the new forge/canvases. I've been running with some ideas lately, and...
Mister Muffin good sir, you have done the impossible: creating an infection experience that doesn't make me want tear out my hair and gouge my...
Covy crates? Check. Rocks? Check. tac jumps? Check. The only issue I have with this so far is your overuse of 45 degree angles. Looking at that...
I don't want to sound rude, but if you hadn't blown most of your budget on aesthetics you'd have plenty more pieces to work with. In fact, I went...