[IMG] [IMG] WEAPONS: Shotgun(x1) Sniper Rifle (x2) Spartan Laser (x1) Energy Sword (x1) DMR (x6) Grenade Launcher (x2) Rocket Launcher (x1)...
Oh well, I'm glad you appear to have liked it. The Rocket Hog was of course a consideration, but I did want to give the Gauss Hog a trial run. The...
[IMG] End Game is a large mutliplayer map ideal for the BTB, Assault and CTF gametypes. The premise of the map is very similar to Paradiso as it...
[IMG] "The Last" is a large, symmetrical map ideal for BTB, Teamslayer, Assault, Neutral Assault and CTF gametypes. Weapons List Shotgun (x2)...
I tihnk that's a fair analysis. Clearly the map could be redesigned without the heavy weapons with great ease, and perhaps that is something I...
I have no problem with that FIredune (depending on the how similar is is after all ;) ) As long as i get the necessary props then feel free to do...
I appreciate your concerns and have no doubt made very similar observations myself, but the point of the map was to maximise the availability of...
[IMG] WEAPONS LIST Sniper Rifle (x4) Spartan Laser (x2) Plasma Launcher (x2) Rocket Launcher (x1) Shotgun (x2) DMR (x6) Grenade Laucner (x2)...
[IMG] WEAPONS LIST Energy Sword (x1) DMR (x4) Needle Rifle (x4) Frag Grenade (x4) Plama Grenade(x4) Complex is a symmetrical map designed for...
Admittedly the desire was to keep it neutral outside of team slayer. Thank you fro your comments.
[IMG] It's been a while since my last submission, and I think this one is my best yet. Crucible is a large map intended for the Team Slayer...
Glad you like it. :). Unfortunately, I am yet to playtest this map, but because of its small nature it should be a frantic battle between DMR's...
[IMG] Hello forgehub community DMR(x4) Shotgun(x1) Rocket Launcher (x1) Mounted Machinegun (x1) Energy Sword (x1) Plasma Grenade (x2) Frag...
Thanks for the good comments :). Any criticism would be appraciated. The map's best with a manic big team slayer battle, as you'd might expect....
[IMG] "The Brave" is my latest offering to you and is best described a large symmetrical map for 8-16 players and team slayer gametypes. The map...
Not that long really, there were a few iterations but i'd say perhaps 8-10 hours? I'm not too sure...
Erm, i think that just happens in that particular location. Its not a lighting effect...
[IMG] Hello Forgehub community, After the, ahem, overwhelming response to my preview map, I can finally say my map is complete. Outlook is a...
thank you of the zones designed those are the two im most pleased about, however the structure between them may need an overhall. ANy ideas?
[IMG] [IMG] Hello Forgehub community, Outlook is an asymmetrical map I have been working on for the last few days. It is designed for the...