I couldn't complete this, which was disappointing. We got to the last teleporter, the one right before the trophy room, but we both died while...
This type of minigame would get extremely repetitive if it needed strategy. This way, it's more of a game of chance and should be more fun. You...
You're having problems because you're linking to the Bungie.net page, not the pictures themselves. Here's one of your pictures (I just...
Put the zombie initial spawns in the water or a hard kill boundary. It should take 5 seconds to respawn (unless there's a suicide penalty). Or use...
This is a pretty cool map. You could set it up for Haloball to prevent cheating: - Set the labels for all of the land mines to SKEE_BALL_OBJECT -...
I really like this map, mainly because its aesthetics are very well-made. However the diamond glass floor piece (the railings and columns that...
I really like the outer walkway made of of the large braces. I also like the bases but I think you should use a more blocky piece for the top...
Wow this looks awesome. I really like how you made objects score-able and how you used the land mines.
You need to embed all of your pictures or this will be locked. Right-click on each image and select "Copy URL", then paste it into the IMG tags....
This looks really nicely made. To get an overhead shot, you can use teleporters to glitch past the barrier (look up when you get go any farther...
Because you can't select the Defiant Map Pack maps yet, they only have the Noble Map Pack maps and the Default maps on the forum right now.
Wow. Very nice ideas - I like to see doors, switches and such in zombie maps. I'll get a party on this over the weekend and see how it plays...
You could probably accomplish balance by either a) putting grids over the terrain or b) having the grids merged in such a way that only the tops...
Wow! This is a pretty innovative and fun minigame. I really like the aesthetics. One of the guys I was playing with was able to jump over the wall...
[IMG] [IMG] I present my first Forgehub map, SM Circuit. This map covers almost all of Tempest, utilizing both forge objects and natural terrain....
Interesting Idea Looks cool (I haven't run customs on it yet, I'll get back to you on that). If you really wanted to make it so that players...