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  1. teejam
    Thread

    Sandbox [b]Tunnel of Death![/b]

    TUNNEL OF DEATH Created by teejam II, with help from Herman Danglees and BROOK5EY Supported Gametypes: All gametyps ought to be supported....
    Thread by: teejam, Apr 25, 2009, 2 replies, in forum: Halo 3 Casual Maps
  2. teejam
    Post

    Sandbox Resting Place - Sanbox Map Variant created for Infection gametypes

    sneaky bump
    Post by: teejam, Apr 25, 2009 in forum: Halo 3 Casual Maps
  3. teejam
    Post

    Sandbox Resting Place - Sanbox Map Variant created for Infection gametypes

    thanks for the comments :) OK Zomz have 90% speed, 75% gravity, 300% damage resistance, no radar (apart from the alpha zombie who has 10m...
    Post by: teejam, Apr 19, 2009 in forum: Halo 3 Casual Maps
  4. teejam
    Post

    Sandbox Resting Place - Sanbox Map Variant created for Infection gametypes

    Gameplay? Its infection. Whad you expect? The zombies are slower than humans, but super strong and they have swords. Humans have to run and hide...
    Post by: teejam, Apr 19, 2009 in forum: Halo 3 Casual Maps
  5. teejam
    Thread

    Sandbox Resting Place - Sanbox Map Variant created for Infection gametypes

    Resting Place Created by teejam II Supported Gametypes: Created with the Gametype "Escape from" in mind, but works equally well with all large...
    Thread by: teejam, Apr 19, 2009, 9 replies, in forum: Halo 3 Casual Maps
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