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  1. Polymuter
    Post

    Primal

    Yeah, I'm pretty sure the safe/kill zones are in place and I'll switch the sandbags to railing. Thanks.
    Post by: Polymuter, Feb 26, 2011 in forum: Reach Competitive Maps
  2. Polymuter
    Thread

    Primal

    Primal is a simple and small map by design. I worked on this months ago for LAN parties but all my friends jumped off the Halo: Reach bandwagon...
    Thread by: Polymuter, Feb 26, 2011, 2 replies, in forum: Reach Competitive Maps
  3. Polymuter
    Post

    Slants

    Can't wait to try this map out for some team slayer. Two things though, the teleporter in the red bunker pops you out sideways and the lift could...
    Post by: Polymuter, Nov 6, 2010 in forum: Reach Competitive Maps
  4. Polymuter
    Post

    Pavilion

    Why do you have stickies right next to other weapons? I've seen this on other maps and it confuses me. I treat stickies somewhat as a power...
    Post by: Polymuter, Nov 6, 2010 in forum: Reach Competitive Maps
  5. Polymuter
    Post

    Hive Mind V1

    You need to work a little bit on aligning some of the objects better so it doesn't obstruct movement speed. Spread out the power weapons a bit or...
    Post by: Polymuter, Nov 6, 2010 in forum: Reach Competitive Maps
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