This map really does play vertically, and I haven't had a problem spawning, either.
Fixed the color of the post. As for the Frame rate, that's only because you're looking at it in Forge. In game, there is no Frame rate lag, at...
Sanctum Map Description An inverse symmetrical map within the Coliseum. Sanctum makes you feel as if you're in another part of the Halo...
You can't edit fall damage. Gameplay has always changed in someway from each iteration between games. Not only that, I've played enough games on...
The fall damage crap wouldn't matter, anyway. In Halo: CE, you could fall from the 2 or 3rd Floor and die. In Reach, you don't die, you take a...
No, it doesn't make it "not be Prisoner anymore" or "something new entirely". And, the flow of the map isn't changed much, at all. Every game...
Yeah, but we can get really close, if we try hard enough... :/
I'm sorry if I came off wrong. Just... everyone keeps going on about the railings, when there's nothing I could really do about it, and it...
The gameplay is perfectly fine. I played 3 games on it last night, and the 7 people in those games loved it.
Honestly, I really can't. I have 0 Bridges, 7 Blocks, 0 Decorations, and 1 Door/Wall/Windows left. If I changed some walls to bridges, I'd have...
Again, with the railings, it's a resource and aesthetics issue. There wasn't enough resources with Blocks or Walls, so I had to use the Bridges....
I couldn't really do much with how different the fall damage between Halo: CE and Halo: Reach is. And, the term "remake", well... yeah... I...
I remember playing Prisoner on Halo: CE, and the few remakes I seen in Halo 3. None of them really brought back the original feeling. And,...
Prisoner Map Description If anyone could remember back to the days of old, when Halo: CE was the only game anyone really played on the...
Yeah, there really isn't much I could do about the frame rate issues without sacrificing forge objects. The Overshield and Active Camo are only...
Solitude Map Description A very nice remake of Derelict, with a couple things added from Desolation. The Forerunner aesthetics the those...