I built Invasion: Bulwark off of the default Invasion template, so any leftover options aren't a problem. I don't see how two different...
Hello! During the past few weeks I have been working on Bulwark, my fourth submission to Forge Hub and my first Invasion map. I believe that it...
Skyrise actually did not have any sandbags or crates when it was tested, but a lack of cover and an alternative way to ascend the bases was one of...
[IMG] [IMG] [IMG] Skyrise is a medium-sized symmetrical map based largely on the design of the Halo 3: ODST Firefight map, Windward. As...
I'll investigate the issue with the broken rails. They had no apparent glitches when Fulcrum was being tested, but I suppose I must have fooled up...
I had completely forgotten about your earlier version. I look forward to my next map being tested by you as well! You've got a few weeks to wait,...
I noticed uncanny similarities between our maps as well, but they're all coincidental. I'd estimate that Fulcrum was at around 90% completion when...
Thank you! Fulcrum did go through a lot of changes between its testing phase and public release. I actually jotted down notes and spent a couple...
You can check out Fulcrum by clicking on the picture in my signature. I'd really appreciate a video. Thanks in advance!
[IMG] [IMG] [IMG] Fulcrum is a medium-sized asymmetrical map with a layout not quite like any other. Each corner of the map is unique, and its...
When can I expect feedback? I definitely want Fulcrum out by the end of this week. Also, I realize that there is an area in the corner where...
Did you forget about Fulcrum?
From a bird's-eye view, it looks suspiciously like a race track.
Alright, I'll keep it at 4. I'm glad you enjoyed the map!
You should remove the Covenant Crate from the map. It just doesn't make sense.
I feel as if adding alternate routes, like caves in the rocks and such, would detract from the basic conflicts that happen between the bases. The...
Also, you should try and spell something right.
The screen shots make the map look like a huge mess. Maybe it isn't, but they really don't do a good job of advertising your creation.
I'll give it consideration, but this map was designed almost exclusively for team games anyway.
RIFT None can tell if this curious outpost was built around the rocks, or if the rocks built around it. [IMG] A considerably large, almost...