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  1. thisisdell
    Thread

    MLG Skywalker v1.2

    So my map is finished. I never really forged in Halo 3 but I am pretty proud of what I was able to make in the new better forge mode. My map...
    Thread by: thisisdell, Oct 8, 2010, 0 replies, in forum: Reach Competitive Maps
  2. thisisdell
    Post

    Skywalker v1:2

    Yeah sure no problem. Added after 16 Hours 37 minutes: Thanks for all the kind words everyone. I hope more people will check this map out and...
    Post by: thisisdell, Oct 8, 2010 in forum: Reach Competitive Maps
  3. thisisdell
    Post

    Skywalker v1:2

    Hmm. I didn't think of that. Spawns are kind of my 'grey area'. I basically put spawns in for each game type. That being Team slayer and multi...
    Post by: thisisdell, Oct 7, 2010 in forum: Reach Competitive Maps
  4. thisisdell
    Post

    Skywalker v1:2

    Lately in my play tests it has felt really balanced and really fun. There are a lot of spots for sneaky flanks, crazy crouch jumps that can be...
    Post by: thisisdell, Oct 7, 2010 in forum: Reach Competitive Maps
  5. thisisdell
    Thread

    Skywalker v1:2

    So my map is finished. I never really forged in Halo 3 but I am pretty proud of what I was able to make in the new better forge mode. My map...
    Thread by: thisisdell, Oct 6, 2010, 9 replies, in forum: Reach Competitive Maps
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